Do you prefer the plot or the setting?
Aug. 12th, 2008 01:36 pmSomething that I was musing about in-between re-creating Final Fantasy/SF/video game characters in Soul Calibur IV's custom character mode, aimed at both the RPG playing/hosting crew and the writers:
Which do you prefer to create first, the plot and the characters or the world-building, in as much as they can be separated? The stories or the mythology?
Or to put it a little more abstractly, do you prefer to start with the macro and work inwards, or start with the micro and work outwards?
I muddled around this topic a bit and realized that while I definitely like individual characters and stories (hence my love for BSG), there are few things that I like better than running around on a stage set on a macro-level (hence my love for MMOs, sandbox-games, and Tolkien).
And certainly, while I've run very few table-top game sessions, the most enjoyment I've actually gotten out of the creation process was definitely the worldbuilding.
Which do you prefer to create first, the plot and the characters or the world-building, in as much as they can be separated? The stories or the mythology?
Or to put it a little more abstractly, do you prefer to start with the macro and work inwards, or start with the micro and work outwards?
I muddled around this topic a bit and realized that while I definitely like individual characters and stories (hence my love for BSG), there are few things that I like better than running around on a stage set on a macro-level (hence my love for MMOs, sandbox-games, and Tolkien).
And certainly, while I've run very few table-top game sessions, the most enjoyment I've actually gotten out of the creation process was definitely the worldbuilding.