xannoside: (Mass Effect)
Last time I wrote about Fallout 3, it was to make a minor nitpick about how the game will occasionally force your decision-making into one or two paths in order to create a plot point, and it's particularly annoying given the open-ended nature of the regular game-play.

Well, the ending of the plot is even more guilty of this unfortunate turn of design.

Obviously, there will be spoilers in these here hills.

Don't click here if you don't want to be spoiled for Fallout 3's ending. Seriously, you've been warned. )

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xannoside

February 2012

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