Just not feeling XCOM
Jun. 16th, 2010 08:37 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Lots of folks are posting about E3 on LJ today, so I'm really only going to add one thing.
Much as I like the 50s deconstructionist/noir feel of the XCOM trailer, I'm just not happy that what could have been an awesome real-time tactical shooter still seems to basically be an occasionally cooperative FPS where you can pick up an alien's weapon and shoot him with it.
'Cause that's never been done before.
With tactical shooter games like Ghost Recon already in existence, it's truly mystifying to me why they would bother to turn an IP like X-COM and turn it into something that, despite its new setting, really doesn't seem to be much different from many other FPSs on the market.
(I should probably turn this into a new Tor article).
Much as I like the 50s deconstructionist/noir feel of the XCOM trailer, I'm just not happy that what could have been an awesome real-time tactical shooter still seems to basically be an occasionally cooperative FPS where you can pick up an alien's weapon and shoot him with it.
'Cause that's never been done before.
With tactical shooter games like Ghost Recon already in existence, it's truly mystifying to me why they would bother to turn an IP like X-COM and turn it into something that, despite its new setting, really doesn't seem to be much different from many other FPSs on the market.
(I should probably turn this into a new Tor article).